![]() ![]() How does zbrush actually manage to handle high poly assets better than traditional modeling programs? I always thought it was some hybrid voxel/pixel type thing, but apparently that's only the 2.5d part no one uses and the 3d is just subd.Īnonymous Wed Apr 5 13:21:33 2017 No.559224 Which is why, you're the one who has to go into the software and see if you can do it your way.Īnonymous Wed Apr 5 06:08:51 2017 No.559179 The way people add minute details to their sculpts will always be different, it comes down to experience and personal preference more than software differences. We'll never be able to answer this question for you in a satisfactory way. >Ok lets say i want wrinkles or small details. ![]() ![]() Im fucked? Nobody is clarifying anything with actual examples and just want me to hse the programs, which defeats the point of having a discussion board.Īnonymous Wed Apr 5 04:04:00 2017 No.559160 Ok lets say i want wrinkles or small details. Im not against trying it i just want some scripture on what consitutes "all i need" here. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |